Tenith Adithyaa






Age 0

Born as a active kid

Being curious, he actively plays with toys

Celebrates the first birthday without mom

Age 1

Fuelled by more curiosity, he dismantles toys and tries to understand them

Loves animals, especially dogs

Age 2

Loves stories and quizzes

Grandparents encourage morale values at home

Age 3

Becomes fluent in Tamil and English

Learns that study of science is the understanding of the way things work, from toys to the universe

Starts traditional schooling

Receives his first award, South Indian student artistic award

Age 4

Asks questions, when felt unanswered to the core, starts to read books

Falls in love with science

Fascinated by the evolution of organisms and their survival abilities

Shows progressive interest in arts, academics, and books

Uses computer to access the world wide web

Wants to explore more about technology, and was restricted to access computers citing his age

Age 5

Treasures a collection of 1000+ shells and mom discards it

Demands a story as a reward for each book completion

Lacks attention at school

Determines to learn something different

Loves bike rides with dad

Age 6

Read 3 encyclopedias

First successful experiment

Reengineered miniature machinery and robotics from toys

His Intuition led to his family’s miraculous escape from the 2004 Tsunami in Indian Ocean

Dreams to do something different and impactful in the world

Self-taught cycling

Tries to reverse engineer spider web fluid

Age 7

Asks for encyclopedia as a birthday present

Builds and launches model rockets from scratch

Desires on setting World Records

Choose to pursue science & technology as his interest and gain expertise

Spends a lot of time outside riding and races with seniors

Childishly tries to create hybrid varieties of plants

Age 8

Barred from learning short-hand

Starts programming and coin collection

Wants to help people in need, realizes the needs are omnipresent

Made the habit of reading 26 pages a day

Broke his right arm during a cycling race

Spent a year learning about Spider, Jelly Fish, and Cockroaches

Age 9

Tries to figure out why people are in need and humanitarian aid and paces on finding a solution

Understands that doing something in the world should impact human lives

Collection crosses 1K coins and banknotes

Adds antiques and artifacts to the collection

Learns chess from his sisterly figure

Lectured to University students on the cellular regeneration nature of Jellyfish

Age 10

Mastered 6 programming languages

Invented the first technology at 10, Trail 318 successfully prolongs the lifespan of leaves

Came across the first teacher who took an interested his scientific views

Finishes 2 years research on wireless electricity transmission

Begins popularization of education and science among young minds by founding a social innovation movement

Age 11

Befriends a budgie

Offered double promotion in schooling

Submitted first research paper for the national science program

First Guinness World Record

Collection crosses 10K coins and banknotes

Age 12

Applies for Master’s degree in state university

Got Glasses

Builds the world’s longest-running computer program

Second Guinness World Record

“Banana Leaf Technology” was rejected on two national science programs

Plays chess professional

Submitted language evolution policy for a classic language

Speaks at International STEM Summit

Age 13

Concludes four research projects with no success

Completes formulating the home-made laboratory

Starts Project Transmutation to create new element

Project HEAL shows significant success in catfish

Age 14

Receives first national award

Collection crosses 100K coins and banknotes

Starts Project Zeus to create a networking platform

Starts Project Grey to simplify AI with autonomy, a system that has desires and favorites

Crashes workstation, losses 1.5 terabytes of research and personal data

Age 15

Inventions surge to 17

Project Transmutation results in a non-alloy iron to copper transition, halts the project indefinitely

Almost died from a lab accident. Quotes “Science needs selfless sacrifice”

Starts technical entrepreneurship at the age of 15

Delegate at Indian Science Congress

Former Indian President Dr. Kalam mentions Tenith’s scientific contribution in the address at 101st Indian Science Congress

Age 16

Receives first international award

Develops the Autogenous AI System, Project Grey becomes ADI AI

Originates an expertise development platform for youth

Becomes the nation’s first Innovation Scholar and the youngest official guest of the President to stay in Rashtrapati Bhavan

Age 17

Attends state engineering college for a Bachelor of Engineering degree in computer science

Creates the world’s first mobile tool to combat suicidal games

Architectures an AI-forged gaming application

Third Guinness World Record

Age 18

Proposed national sports talent development ecosystem

Federated a global scientific organization, International Science Federation

Inventions surge to 19

Acts as an International Jury in the field of scientific research, technological inventions, and startups

Age 19

Project Zeus became Altruu and chose Hexagon to be the brand representation

Age 20

Established internet startup Altruu, to build a discovery engine

Founded an innovation center for startups, change makers, and problem solvers

Age 21

Starts Project Democracy for Intelligent Activism

Age 22

Project HEAL fails regeneration on human cells

The international award crosses 20

Age 23

The portfolio crosses 3 for-profit entities and 3 nonprofit organizations

Age 24

Starts Project Climate for sustainable brands creation


"Moments of pain
are worth a lifetime of legacy"

- Tenith Adithyaa M

Citation Information

Page Title

Tenith Adithyaa - Journey

Website Title

Tenith Adithyaa - Inventor & Innovation Scholar of India



Public Relations, Tenith Innovations

Access Date

May 27, 2024

Last Updated

February 12, 2022

Original Published Date

June 23, 2017

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